Use Power Grid Model through C API

While many users use Python API for Power Grid Model. This library also provides a C API. The main use case of C API is to integrate Power Grid Model into a non-Python application/library, namely, C, C++, JAVA, C#, etc.

The C API consists of some header files and a dynamic library (.so or .dll) built by a cmake project. Please refer to the Build Guide about how to build the library.

You can refer to the C API Reference for a detailed documentation of the API. Please also have a look at an example of C program to use this C API.

In this documentation, the main design choices and concepts of the C API are presented.

Finding and linking the package

The package can be loaded using the Config mode of the find_package CMake command. An example project is provided by the Git project, which is also used for testing the package.

Note

Since the C API is a dynamically linked library, the user is responsible for placing the library in the right location, and making it available to their binaries, e.g. by adding its location to PATH or RPATH.

Opaque struct/pointer

As a common C API practice, we use opaque struct/pointer in the API. The user creates the object by PGM_create_* function and release the object by PGM_destroy_* function. In other function calls, the user provide the relevant opaque pointer as the argument. The real memory layout of the object is unknown to the user. In this way, we can provide backwards API/ABI compatibility.

Handle

During the construction and calculation of Power Grid Model, there could be errors. Moreover, we might want to also retrieve some meta information from the calculation process. The C API uses a handle opaque object PGM_Handle to store all these kinds of error messages and information. You need to pass a handle pointer to most of the functions in the C API.

For example, after calling PGM_create_model, you can use PGM_error_code and PGM_error_message to check if there is error during the creation and the error message.

If you are calling the C API in multiple threads, each thread should have its own handle object created by PGM_create_handle.

Calculation options

To execute a power grid calculation you need to specify many options, e.g., maximum number of iterations, error tolerance, etc. We could have declared all the calculation options as individual arguments in the PGM_calculate function. However, due to the lack of default argument in C, this would mean that the C API has a breaking change everytime we add a new option, which happends very often.

To solve this issue, we use another opaque object PGM_Options. The user creates an object with default options by PGM_create_options. You can then specify individual options by PGM_set_*. In the PGM_calculate function you need to pass a pointer to PGM_Options. In this way, we can ensure the API backwards compatibility. If we add a new option, it will get a default value in the PGM_create_options function.

Buffers and attributes

The biggest challenge in the design of the C API is the handling of input/output/update data communication. To this end, data is communicated using buffers, which are contiguous blocks of memory that represent data in a given format. For compatibility reasons, that format is dictated by the C API using the PGM_meta_* functions and PGM_def_* dataset definitions.

We define the following concepts in the data hierarchy:

  • Dataset: a collection of data buffers for a given purpose. At this moment, we have four dataset types: input, update, sym_output, asym_output.

  • Component: a data buffer with the representation of all attributes of a physical grid component in our data model, e.g., node.

  • Attribute: a property of given component. For example, u_rated attribute of node is the rated voltage of the node.

Additionally, at this time, we distinguish two buffer types: component buffers and attribute buffers.

Component buffers

These buffers represent component data in a row-based format. I.e., all attributes of the same component are represented sequentially. The individual components are represented in the buffer with a given size and alignment, which can be retrieved from the C API via the PGM_meta_component_size and PGM_meta_component_alignment functions. The type (implying the size) and offset of each attribute can be found using the PGM_meta_attribute_ctype and PGM_meta_attribute_offset.

While we recommend users to create their own buffers using the PGM_meta_component_size and PGM_meta_component_alignment, we do provide functionality to ease the burden (see below), while also providing backwards compatibility by design.

Component buffer layout example

The following example shows how line update data may be represented in the buffer.

Note

These values are for illustration purposes only. These may not be the actual values retrieved by the PGM_meta_* functions, and may vary between power grid model versions, compilers, operating systems and architectures.

  • an unaligned size of 6 bytes consisting of:

    • the id (4 bytes, offset by 0 bytes)

    • the from_status (1 byte, offset by 4 bytes)

    • the to_status (1 byte, offset by 5 bytes)

  • an aligned size of 8 bytes

  • a 4 bytes alignment

<line_0><line_1><line_2>   <-- 3 lines.
|   |   |   |   |   |   |  <-- alignment: a line may start every 4 bytes.
iiiift  iiiift  iiiift     <-- data: 6 bytes per line: 4 bytes for the ID, 1 for the from_status and 1 for the to_status.
|     ..|     ..|     ..|  <-- padding: (4 - (6 mod 4) = 2) bytes after every line.
|       |       |       |  <-- aligned size: (6 + 2 = 8) bytes every line.

Create and destroy buffer

Data buffers are almost always allocated and freed in the heap. We provide two ways of doing so.

  • You can use the function PGM_create_buffer and PGM_destroy_buffer to create and destroy buffer. In this way, the library is handling the memory (de-)allocation.

  • You can call some memory (de-)allocation function in your own code according to your platform, e.g., aligned_alloc and free. You need to first call PGM_meta_* functions to retrieve the size and alignment of a component.

Warning

Do not mix these two methods in creation and destruction. You cannot use PGM_destroy_buffer to release a buffer created in your own code, or vice versa.

Set and get attribute

Once you have the data buffer, you need to set or get attributes. We provide two ways of doing so.

  • You can use the function PGM_buffer_set_value and PGM_buffer_get_value to get and set values.

  • You can do pointer cast directly on the buffer pointer, by shifting the pointer to proper offset and cast it to a certain value type. You need to first call PGM_meta_* functions to retrieve the correct offset.

Pointer cast is generally more efficient and flexible because you are not calling into the dynamic library everytime. But it requires the user to retrieve the offset information first. Using the buffer helper function is more convenient but with some overhead.

Set NaN function

In the C API we have a function PGM_buffer_set_nan which sets all the attributes in a buffer to NaN. In the calculation core, if an optional attribute is NaN, it will use the default value.

If you just want to set some attributes and keep everything else as NaN, calling PGM_buffer_set_nan before you set attribute is convenient. This is useful especially in update dataset because you do not always update all the mutable attributes.

Backwards compatibility

If you do want to set all the attributes in a component, you can skip the function call to PGM_buffer_set_nan. This will provide better performance as there is no use of setting NaN.

However, this is at the cost of backwards compatibility. If we add a new optional attribute for this component in the future, the new version of the library will not be backwards compatible to your current code. Because you do not set everything to NaN and you only set values to the previously known attributes. The newly added attribute will have rubbish value in the memory.

Therefore, it is your choice of trade-off: maximum performance or backwards compatibility.

Note

You do not need to call PGM_buffer_set_nan on output buffers, because the buffer will be overwritten in the calculation core with the real output data.

Attribute buffers

An attribute buffer contains data for a single component attribute and represents one column in a columnar representation of component data. A combination of attribute buffers with the same amount of elements has the power to carry the same information as row-based component buffers.

The type (implying the size) of each attribute can be found using the PGM_meta_attribute_ctype.

Since all attributes consist of primitive types, operations are straightforward. We therefore do not provide explicit interface functionality to create an attribute buffer. Instead, you should use PGM_dataset_const_add_buffer or PGM_dataset_mutable_add_buffer with empty data (NULL) to set a component buffer for data in columnar-format, and use the functions PGM_dataset_const_add_attribute_buffer and PGM_dataset_mutable_add_attribute_buffer to add the attribute buffers directly to a dataset.

Dataset views

For large datasets that cannot or should not be treated independently, PGM_dataset_* interfaces are provided. Currently implemented are PGM_dataset_const, PGM_dataset_mutable, and PGM_dataset_writable. These three dataset types expose a dataset to the power-grid-model with the following permissions on buffers:

Dataset interface

power-grid-model permissions

User permissions

Treat as

PGM_dataset_const_*

Read

Create, read, write

const * const

PGM_dataset_mutable_*

Read, write

Create, read, write

* const

PGM_dataset_writable_*

Read, write

Read

* const

A constant dataset is completely user-owned. The user is responsible for creating and destroying both the dataset and its buffers. This dataset is suited for input and (batch) update datasets.

A mutable dataset is completely user-owned. The user is responsible for creating and destroying both the dataset and its buffers. This dataset is suited for (batch) output datasets.

A writable dataset, instead, cannot be created by the user, but will be provided by the deserializer. The user can then provide buffers to which the deserializer can write its data (and indptr). This allows the buffers to have lifetimes beyond the lifetime of the deserializer. This dataset type is only meant to be used for providing user buffers to the deserializer.